Thursday, 23 September 2010
Monday, 21 June 2010
Sunday, 20 June 2010
Wednesday, 16 June 2010
Shanty towns (also called squatter settlements camps, favelas or Georgie Slums) are settlements (sometimes illegal or unauthorized) of impoverished people who live in improvised dwellings made from scrap plywood, corrugated metal, and sheets of plastic. Shanty towns are mostly found in developing nations, or partially developed nations with an unequal distribution of wealth (or, on occasion, developed countries in a severe recession). In extreme cases, shanty towns have populations approaching that of a city.
The first recorded use of the word shanty, as meaning a crude dwelling.
There is a near total absence of formal street grids, numbered streets, sanitation networks, electricity and telephones. Shanty towns also tend to lack basic services present in more formally organized settlements, including policing, medical services, and fire fighting. Fires are a particular danger for shanty towns because of the close proximity of buildings and flammability of materials used in construction.
Stereotypes present shanty towns as inevitably having high rates of crime, suicide, drug use, and disease. However the observer Georg Gerster has noted (with specific reference to the invasões of Brasilia), "squatter settlements [as opposed to slums], despite their unattractive building materials, may also be places of hope, scenes of a counter-culture, with an encouraging potential for change and a strong upward impetus."
Tuesday, 15 June 2010
Monday, 14 June 2010
This article is part of the Inspiring Cities open source campaign Help Us Write the 2008 UNFPA Culture Paragraph.
By 2007, city dwellers will outnumber those in rural areas for the first time in history.In 1800, only 3 per cent of people lived in cities. London, with about a million habitants, was the largest city in the world.
By 1950, the world was urbanizing rapidly, 8 cities had populations of 5 million or more. Two were in the developing world.
Our Urbanizing World
Sunday, 13 June 2010
Starting around 1755 on a Native American trading path, the viewer is presented with the building of the first house in Charlotte. From there we see the town develop through the historic dismissal of the English, to the prosperity made by the discovery of gold and the subsequent roots of the building of the multitude of churches that the city is famous for. Now the landscape turns white with cotton, and the modern city is ‘born’, with a more detailed re-creation of the economic boom and surprising architectural transformation that has occurred in the past 20 years:
Charlotte is one of the fastest growing cities in the country, primarily due to the continuing influx of the banking community, resulting in an unusually fast architectural and population expansion that shows no sign of faltering despite the current economic climate. However, this new downtown Metropolis is therefore subject to the whim of the market and the interest of the giant corporations that choose to do business there.
Made entirely from images printed on paper, the animation literally represents this sped up urban planners dream, but suggests the frailty of that dream, however concrete it may feel on the ground today. Ultimately the video continues the city development into an imagined hubristic future, of more and more skyscrapers and sports arenas and into a bleak environmental future. It is an extreme representation of the already serious water shortages that face many expanding American cities today; but this is less a warning, as much as a statement of our paper thin significance no matter how many monuments of steel, glass and concrete we build.
Thursday, 10 June 2010
Monday, 7 June 2010
Ver mapa más grande
Homework: On the plan locate:
- The historical centre and the business district
- The main residencial areas
- the industrial areas
- the main streets
You can use one of these plans
Thursday, 3 June 2010
The site of a settlement is the land on which it is built. There are a number of different types of sites which have been used for settlements from earliest times.
|Defensive||Difficult to attack e.g. hill-top or island|
|Hill-foot||Sheltered, with flat land for building and farming|
|Gap||Lower, more sheltered land between two hills|
|Wet point||Close to water in a dry area|
|Dry point||On higher, dry area close to wet land e.g. marshes or flooding rivers|
|Route centre||Focus of routes (e.g. roads) from surrounding area|
|Bridging point||Where bridges can be built over a river|
In Early Times (before 1800)
|Feature||Reason / example|
|Good defence||Hard to attack e.g. hill top, island|
|Close to water||For water and fish supplies|
|Close to woodland||For fuel, building materials and food|
|On useful farmland||To provide food|
|Flat land||Makes building easier|
|Good communications||By road and river|
In Later Times (after 1800), other features became important when considering the site of a settlement
|Feature||Reason / example|
|Close to resources||As raw materials for industry e.g. limestone or coal|
|Close to ports||To transport raw materials or goods|
|Faster communication||As industry grew and developed e.g. canals, railways and more recently, motorways and airports.|
|Pleasant environment||For a) larger number of retired people and b) hi-tech industries which wish to locate in attractive areas|
by the BBC